Have done a screen update in a while, so here's one. Visually, nothing much has changed in the last couple of weeks though I've sorted out some issues with the exploding sheep routine. Also, I've changed the wind so it now acts as a force rather than a constant on any missiles, allowing for boomerang type shots.
Also, the explosings currently are pretty weak - need to scale them up. Ideally I'd like a lemmings type explosion where small bits of debris get scattered around the screen. Conceptually I think I have it sussed, but putting it into practice is a different matter. A job for the weekend.